Oblivion

I worked under Eric Barba at Digital Domain as a compositor on Oblivion. My first major feature film, this project will always be special to me. I had the opportunity to work on a number of shots of the Drones, as well as various environment comps. Working under Matt Smith, I learned a huge amount on this project about photoreal integration and how to build clean, efficient scripts. I credit this project more than anything else with pushing my career forward in 2013, helping me move into a more senior role and tackle more complex CG projects.